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store > Shelly The Snail |
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Shelly's
My First Computer Game
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Publisher:
ABT
INTERACTIVE
Ages:
3 - 6
Runs
Under:
Windows
Packaging: Box
€29.99 inc VAT + €2.50
p&p (ROI).
The
Premier Program for Early Computer
Literacy
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With
simple instructions and a “wee-eye”
point-of-view, youngsters can relate
to lovable Shelly the Snail. Shelly
leads children ages 3 –
6 through mastery of basic computer
skills into the exciting interactive
tale of Goldilocks and the Three
Bears and an activity center filled
with age-appropriate challenges
sure to bring smiles and build confidence.
"Shelly
the Snail is a great tool
for learning not only basic
computer skills, but also
teaching young children
letter and word recognition,
the ability to compare,
and sequencing skills --
all vital building blocks
in a young child's educational
development."
John Reiher, Ph.D
Director - National Contextual
Teaching Network
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Follow
Shelly the Snail on an exciting
trail of discovery!
- Improve
early reading and critical thinking
- Improve
letter recognition and memory
- Master
essential computer skills
- Instill
confidence and a desire for
continued learning
The
Advantage of Early Computer Literacy
Based on years of research, Shelly's
My First Computer Game targets
the learning style and comprehension
needs of children ages 3 to 6. With
clear, concise instruction in basic
computer skills -- terminology and
operations -- children master the
computer literacy critical for continued
learning.
Research shows that children 3 and
older who use computers have greater
developmental gains in the following:
- intelligence
- verbal
skills
- nonverbal
skills
- problem
solving
- structural
knowledge
- abstraction
- long-term
memory
- conceptual
skills
- manual
dexterity
Shelly's
My First Computer Game goes
beyond computer literacy instruction.
With playful research-based activities,
interactive story-telling and exciting
educational games, children will:
- Learn
and reinforce computer
skills and mouse
skills (OPEN, CLOSE,
SINGLE, and DOUBLE CLICK FORWARD,
and BACK NAVIGATION, WINDOWS
MENU INTERFACES, and KEYBOARD
familiarity)
- Improve
early academic
fundamentals (SEQUENCING,
LETTER RECOGNITION, CRITICAL
THINKING, and MORE)
- Increase
FINE-MOTOR
and LISTENING
SKILLS
- Advance
CREATIVITY
- Build
CONFIDENCE
Detailed
Program Description
- As
a perfect introduction for young
children getting acquainted
with technology, Shelly the
Snail begins with a cheerful
"Hello" and then explains the
different parts of a computer:
the monitor, keyboard, keys,
mouse, computer and CD-ROM drive.
- Shelly
next describes how to press
the left mouse button, demonstrates
the difference between a single
click and double click, and
shows how to place the CD-ROM
in the drive.
- Children
then advance to the richly animated,
warmly narrated story, "Goldilocks
and the Three Bears."
It is, of course, the classic
tale of Goldilocks, who, while
walking in the woods, stumbles
upon the home of three bears.
- Engaged
by the storybook, children will
then have opportunity to use
the mouse and keyboard skills
learned in the introduction
to prompt fun animations and
sounds on the pages of the interactive
storybook.
- These
repetitive interactions develop
the fundamental skills, encouraging
confidence in computer usage
and independent play.
- Throughout
the story children earn stars
that can be used in the activity
center. Here children can visit
and independently play seven
fun, developmentally appropriate
activities that reinforce these
skills and help develop early
reading and memory, attention,
fine motor skills, listening,
creativity, independent play
and more.
- The
program also teaches general
navigational skills with a basic
toolbar above featuring "Main
Menu," "Activity Center," "Back,"
"Next," "Close," and other commands.
Requirements -
Windows
Windows
98, ME, XP, 2000 - Pentium III -
8X CD-ROM - 100 MB Disk Space -
256 Graphics Card - Sound Card and
Speakers
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© 2006 The Morgan Institute Ltd. Last modified: 08/03/2006
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